Weapons

Simple Weapons Cost Dmg(m) Critical Range Increment Weight(lbs) Type
Unarmed Attacks
Glove, clawed 12gp 1d3 x2 - 1 S
Glove, reinforced 6gp 1d3 x2 - 1 B
Light Melee
Baton, collapsing 12gp 1d6 x2 - 3 b
Bayonet 8gp 1d6 x3 - 2 P
Dirk, Cryxian 10gp 1d4 18-20/x2 10 ft 2 P
Gaff hook 2gp 1d4 x3 - 1 P
Knife, folding 6gp 1d3 19-20/x2 10 ft - P
Springblade 10gp 1d3 19-20/x2 10 ft 5 P
Stiletto 3gp 1d4 x3 10 ft 1 P
Two-Handed Melee
Gaff spear(staff) 7gp 1d6/1d8 x2/x3 - 7 B/P
Staff, collapsing 75gp 1d6/1d8 x2 - 6 B
Stave of authority special 1d8/1d6 x2 _ 7 B
Ranged
Grenade, fragmentary special 2d10 x2 10 ft 2 P
Grenade, flash special - - 10 ft 2 -
Grenade, incendiary special 1d10 - 10 ft 2 -
Grenade, smoke special - - 10 ft 2 -
Throwing knife 2gp 1d3 19-20/x2 10 ft 5 P
Harpoon 10gp 2d4+1 x3 20 ft 5 P
Martial Weapons Cost Dmg(m) Critical Range Increment Weight Type
Light Melee
Chain, light special 1d4 x2 - 3 B
Garrote 10gp special 19-20/x4 - 1 S
One-Handed Melee
Battleblade, Caspian 22gp 2d4 x3 - 1 S
Two-Handed Melee
Greatsword, cleft 350gp 2d6 18-20/x2 - 14 S/P
Maul 20gp 3d4 x2 - 15 B
Spear, cleft 302gp 1d8 19-20/x2 20 ft 8 P
Spear, hunting 20gp 2d4 19-20/x2 - 8 P
Spear, Khardic 12gp 1d8 x3 20 ft 5 P
Ranged
Net launcher 175gp special x2 25 ft 10 B
Shortbow, Khardic composite 150gp 1d6 x3 70 ft 4 P

Equipment
Ammunition
Exotic Weapons
Gear
Guns
IK Armors
On Firearms

Weapons

Myths & Gears Pyrik