Myths & Gears
Carrok's Metal Dissolver
A strong acid for iron and steel
A few drops in a lock will lower the DC to open it by 5, but has a 20% chance of ruining the lock requiring it to be melted fully or broken open. One flask can treat 12 locks this way, or dissolve 3 locks. Bars treated with the acid can be broken at half the normal Strength check DC. A direct hit with a vial casuses 2d4+2 damage and blackens skin. A splash causes 1d4+1 damage.